

His Kryptonian action sequences there were the first time you feel the true power of that alien race, and those were again, some of the best moments of that film. But Snyder proved himself with Man of Steel as well. I am impressed with Snyder being the first person to get this right, and when he does, it looks a lot like the first video game to get this right as well. Yes, for years now filmmakers from Tim Burton to Christopher Nolan have done the “sneaking around abducting people in the shadows” Batman decently well, but “open combat Batman”? His fight sequences have always been clumsy and awkward at best, and downright goofy at worse, back in the “Batman can’t turn his head” era of his costume. This is without a doubt the best action-oriented Batman I’ve ever seen on film. No one involved with the film has spoken publicly about the connection yet, but it’s hard not to see one. There is no mistaking how similar this fight sequence feels to the Arkham games however, and it’s hard not to imagine that somewhere along the line, it wasn’t an influence. In this same sequence, he even does the game’s famous through-the-wall takedown (though the game obviously got it from past Batman adventures).

This is almost identical to how fights look, sound and feel in the Arkham games. He uses the tools at his disposal from batarangs to gun-disabling electronic tech to his grappling hook, every move flows in and out of the others, creating a brutal ballet of destruction. He slams his opponents into walls, floor, inanimate objects.

In it, Batman doesn’t just punch, kick and block. Superman showed way, way too much in its trailers, and I count this scene among the sins. Unfortunately, that’s also the bad news, as by showing more or less this entire sequence, it sort of ruins the fun when you see the actual movie for yourself. The good news is that you can see most of this fight online to understand what I’m talking about, because they used about 60% of it in one of the later trailers for the movie.
